http://www.grawl.nl Legend of Heroes VI Second Chapter (PC) Guide by Grawl grawler (@t) gmail (d0t) com 03/13/06 - Version 0.1 ============================================================================== Donations ============================================================================== Writing guides takes a lot of time, and I do it all for free. Next to that, games aren't free to come by. Did you enjoy this guide? Do you have yourself a PayPal account? Please show you like this guide by donating a dollar or two. I'd be very thankful and you'd help me out. Plus you'll get more guides to enjoy. http://www.donategrawl.cjb.net Don't have any money? Sending a mail is appreciated just as much :) ============================================================================== Introduction ============================================================================== 1) Don't steal anything from this guide. 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Just press CTRL + F and enter the code to jump to that part immediately. ============================================================================== Table of Contents [SC.00.00] ============================================================================== * Table of Contents.................................................[SC.00.00] * History & Next Version............................................[SC.01.01] * Introduction......................................................[SC.02.01] * Characters........................................................[SC.03.01] * Walkthrough.......................................................[SC.04.01] * Prologue........................................................[SC.04.02] * Chapter 1.......................................................[SC.04.03] * FAQ...............................................................[SC.09.01] * Conclusion........................................................[SC.10.01] ============================================================================== History & Next Version [SC.01.01] ============================================================================== Version 0.1 (03/13/06) - First version, everything is new. (23.5KB) What I want to update in the next version(s): * Walkthrough finished. * Side-Quest section added. ============================================================================== Introduction [SC.02.01] ============================================================================== Legend of Heroes VI Second Chapter (LoH6SC for the lazy ones, like me) is a sequel to the original Legend of Heroes VI. This means you can use a savegame of LoH6, or just start over again. It's all up to you. The story is pretty easy - Estelle (Ester if you want to use an English name) wants to look for Joshua. That's all there is to it =p ============================================================================== Characters [SC.03.01] ============================================================================== Note: Created using http://www.falcom.co.jp/ed6_sc/character/character.html and http://www.falcom.co.jp/ed6/character/index.html. I know the descriptions are awfully boring, but my Japanese isn't good enough to translate it all properly. If yours is, let me know. Main Characters Estelle Bright (16) - The main character of the story. Joshua Astray (16) - The boy Estelle is looking for. First Chapter - These character also appeared in the first part. Cassius Bright (45) - The father of both Estelle and Joshua. Scherazard Harvey (23) - Not direct connected to the Bright-family, but she acts like the old sister of Estelle. Agate Crosner (24) - A friend of Estelle. Klose Rinz (16) - A schoolgirl that attends a royal school. The granddaughter of the queen. A friend of Estelle. Tita Russell (12) - What? A 12-year old on an adventure? Olivier Lenheim (25) - A friend of Estelle. Zin Vathek (30) - Zin is very good at martial arts. New Characters - These characters will be new for Estelle. Kevin Graham (21) - A priest. Renne (11) - By accident Estelle will meet this girl. Related to First Chapter - These characters somehow relate to the First Chapter. Kurz Nardin (29) - A young samurai. Anelace Alfead (18) - A good friend of Estelle. Thieves - A gang of thieves... Josette Capua (16) - The youngest of the gang. Keer Capua (23) - Quartermaster of the gang. Doln Capua (30) - The eldest of the sibling and the leader. Family Bodyguards - These are bodyguards of leaders. Julia Schwarz (27) - A young woman. Muller Vander (28) - Military officer of the Empire. Villains Weismann "The Faceless" - A professor. Leonhardt "The Sword Emperor" - Number 2 of the gang. Knows how to handle a sword. Blblanc "The Phantom Thief" - Number 10 of the gang. Expert at martial arts. Walter "The Lanky Wolf" - Number 8 of the gang. Good art martial arts too. Lucciola "The Enchanting Bell" - Number 6 of the gang. A witch that uses a bell. Campanella "The Fool" - Number 0 of the gang. ============================================================================== Walkthrough [SC.04.01] ============================================================================== In this walkthrough I'll also try to explain the basic concepts of the game, so don't worry too much about it. Also, some notes: * The bosses are listed as following: Name, yellow orbment level, blue orbment level, red orbment level, green orbment level, HP * Avoid using items for healing and EP. Try to find a healing-station, bed or something else that restores your HP and EP. This way, you can always use something when you're in trouble. * This walkthrough will also cover the side-quests. ------------------------------------------------------------------------------ Prologue [SC.04.02] ------------------------------------------------------------------------------ * Grancel Castle You (Estelle) wakes up in bed, and rushes outside. Scherazard greets you, but Estelle is angry/sad/confused and rushes out. Head up the stairs and head southwest to find your father (Cassius). After a short talk Estelle rushes away again and eventually mounts a flying ship. * The Airliner 'Cecilla' Estelle meets Kevin here, and after a short while they arrive in... * Rolent City This is a big city, and it won't hurt for you to look around, talk to people and memorize the locations of shops, houses etc. Once you are done, head south to leave the city. Then head south until you find a fork, and head north to find your house. * The Bright House Estelle rushes in, but doesn't find Joshua. Kevin, Scherazard and Cassius walk in and the intro-movie still start to play. * The Le-Locle Canyon Now the real game starts. You and Anelace are training, and Estelle is clearly better ;) After a good fight, they head inside and have a cup of tea. When they are done talking, head up the stairs and enter the last room at the top. Your equipment is here, which is good. Not just that, but you'll also get 1000 mira. Head downstairs, and sit down at the table with Anelace and Kurz. Kurz leaves and Anelace joins your party. Not just that, but you'll also get an orbment-container (I just gave it that name, do you like it?). The idea of orbments is to give you extra strength, abilities and power. Talk with the man behind the counter, and cancel the conversation. Talk with him again, and pick the second option to buy orbments or the third option to but various items. Let's buy some orbments. You don't pay them with mira, but with emeralds. You get these emeralds from chests or by fighting monsters. Each orbment has a special power, but might also come with a downside (for example, STR up but DEF down). They also allow you to use magic. Buy as many orbments as you can and then equip them through the "orbment" menu. You should know be able to do all kinds of damage and even heal. This magic costs 10EP, and you have 100. You'll need to use EP-potions or rest to regain EP, just like HP. Well enough about orbments. Talk with the lady behind the counter to get a recipe book and an ingredient. That's all here. Head outside and walk south. Once you had a chat with Kurz, he'll take to you the first dungeon. * Balstar Channel Before you'll be on your own, you'll fight a bunch of monsters with some help of the game. In short you can attack, move, use magic (because you have orbments equipped), use abilities and leave a battle. As I said, the magic costs EP. You can use abilities when the lowest bar is getting filled. It'll fill by every attack you do or receive. I suggest not to use magic in here, and just save it for bosses. That way you won't waste EP-potions. Abilities can and should be used. One more note there - once your ability-bar reached 100, you can use a special attack that'll do quite a lot of damage. Just follow the path and battle the various monsters. You'll eventually reach a door. If you're low on health, simply return to Kurz and use the healing-station next to him. You can use these whenever you want. The monsters in the first room won't respawn, but the other monsters will respawn as soon as you leave a room. Keep this in mind when you want to go back and heal yourself. Once you entered the door, the real dungeon starts. Head straight ahead and pull the level to the right (first option). Then walk back and take the path on the right and enter the next room. Here, head to the right and pull the lever to lower the water-level. This allows you to walk through the water. Head up and pull this level to make the bridge appear. Head back to the beginning of the room and follow the path north to find a few treasures (orbment, EP-potion). Back in the first room, pull the lever, but this time make it go the left. Take the left path, but don't walk up. Go left instead and pull this lever too to create another bridge. Follow the path and take the path down to find a couple of treasures. The other way will lead to the next room. On the right is another lever. Pull it to create a bridge and cross that bridge to find a chest with a red orbment. Head back to the beginning of the room and go up, then the first path right to find a lever (yes, pull it). Go back and take the upper path on the right to find a chest with an amulet. You'll notice one path heads into the water, and the water is too high. Only one path left which'll lead to... indeed, a lever that'll lower the water. Enter the water, but don't go up yet. Instead head left and down to find three chests (emeralds, STR-potion, EP-potion). You'll find a chest too if you head up after heading left, but it contains a truckload of monsters (not recommended). Once you did this, head back the where you entered the water and head north. The left path will lead to a treasure with an EP-potion. The other one will lead to a lever that'll create a bridge. Use this to enter the final room. Kurz will be here, and wants to fight you. Fun stuff. *** BOSS: Kurz, 100, 100, 100, 100, 3750 *** He's not really hard, but can do quite some damage. Only use magic, and let your ability-level reach 100, so you can use a super-ability. With this in mind he'll be down soon enough. He'll use an ability that'll toughen his DEF, so finish this as soon as possible. * The Le-Locle Canyon After the fight it's time too head back. It's night and nights are used to sleep. Head to your room and get some rest. You'll wake because of all the noise outside. Anelace will rush in and tell you something is wrong. Get dressed and go down. Kurz walks in, but is wounded. Then a knight in armor will jump straight through the window and you'll have to battle it (don't worry, since you had a rest you are completely healed and your EP is restored too). *** BOSS: Knight in Armor, 100, 100, 100, 100, 4058 *** This boss has some nasty attack, and he can do about 800 damage each round. If he's able to stun one of your character, that can mean he'll deal 1600 damage without you being able to counter. Make sure the character that can heal never lets both of you have a HP lower than 800. Just use the magic you know and the super-ability if possible until the fight is over. Another knight with a crossbow will jump in and they'll drop "grenades". A lot of smoke is being produced and you suddenly wake up somewhere else... * Saint-Croix Forest If you checked the map properly, you'll notice the forest is a bit further from the canyon than the dungeon you entered not too long ago. Once Anelace woke up, check the tent to find 5 healing potions and 2 EP-potions. All your equipment is gone, but don't worry - you can find it all back in the forest. Follow the path until you find a fork (as in - two paths that go each another way, don't go looking for a real fork :p). The enemies here won't attempt to attack you, so you can skip a lot of battles here. Since there is no way to heal without the use of magic and/or potions, I suggest to avoid fights. Anyway, at the fork, take the lower path to find a jacket (+100 DEF) back. It doesn't matter who equips it, since you'll find two in the forest. Take the other path and head to the right. Don't leave the screen yet, but take the lower path to find a chest with shoes (+30 DEF, +1 MOV). You may need to adjust the camera to see it (Z or X). Head back and take the upper path. Head to the far right, and take both paths to find another pair of shoes, and a sword that Anelace can use (+120 STR). Look further to also find a staff, which Estelle can use. The remaining path will take you further into the forest. Walk into the water, and head to the side where you can enter the land again. Don't go there yet, but follow the stream to find a chest with an ingredient. Walk back and leave the water. You'll find a chest behind a tree with an EP-potion. Search for the sign that says "exit". Don't go there yet. Take the other way instead to find a chest with a jacket. Equip it and then leave the forest. A knight with a gun will appear, who wants to fight you. Accept this using the second option. *** BOSS: Knight with a Gun, 100, 100, 100, 100, 3455 *** Using magic will save your life here. Why? Because the knight likes to use an attack to cancel your magic-attack. This'll cause some damage, but the other attack will hurt about 4 times more. So, keep using magic, heal if needed and the fight is yours. Do you think you won? Think again. They'll create some more smoke and escape. How lame. Anyway, you can leave the forest now. Head back to the lodge. * The Le-Locle Canyon Walk inside, and you'll notice everybody's gone. Head upstairs and enter the room you couldn't enter before (lowest row, closest to the stairs). Inside you'll find a journal. Get some sleep and then walk downstairs. Examine the swords and the blood. The man that used to be behind the counter will walk in. This is good, because you can now by more orbs. I suggest at least a healing orb for Anelace. When you are done, head to the fortress. * Grimsel Fortress The enemies here mostly won't attempt to attack you, and will even give you plenty of opportunities to attack them from the back (which will allow you to start the battle). Be sure to not waste any potions. It's better to avoid a fight and miss some experience, than to waste a potion because you got reckless. For the boss, try to save 200 ability points (yes, 200). This'll make the fight easier for you. Anyway, enter the building and enter the next room. You can go left or right here. Go left first, and enter both rooms. One will hold an EP-potion, while the other holds an EP orb. Take the other way and follow it until you find a big gate that blocks your way. Enter the room on your left to find a machine that'll open it. Continue, and you'll find another gate. Go right and turn the power on. Then enter the room that's in the upperleft part and open the gate. Be sure not to miss the other room on the left side for a HP-potion. Continue until you get into a fight (you can't avoid it). Use magic and abilities here if needed. When you are done playing, find the stairs and go up. Follow the path until you enter a big dark room. Head to the right and down until you find a door. Enter it to find an amulet. Equip it, because it's a magical night-vision amulet. How cool is that? Return to the dark room (which is now green ;p) and find the room on the left side for an EP-potion. Return and find a path that goes down. Watch out, because you can't adjust the camera, but enemies are all around the place. You'll find a stairs when you keep going. Go up using them. Simply follow the path to find another set of stairs. Open the chest for a "hand"-item and go up. Follow the path again until you enter a room with a machine and a locked door. Look at the machine, and then use the "hand"-item on it to open the door. Enter the next room and heal yourself. Time for a boss. *** BOSS: Knight with Rapier (Kurz), 100, 100, 100, 100, 8330 *** This can be a tricky fight. As I said, make sure you have 200 ability points for this battle. It's ok if you don't have them yet, just make sure you do have them when the HP of the boss is 1500 or lower. You'll probably have to use a few EP-potions for this battle, since it's a matter of constantly healing yourself. The attack he does do 500 to 1200 damage, so it's important to not let your health get too low. Let both the characters go to a different side of the room. This way the knight will sometimes decide to attack the other character, and wastes 2 turns on walking. Those 2 turns allow you to heal and/or drink the EP-potion. Normal attacks won't have much effect on this boss, so only use magic. Once his HP is near 1500, let both your characters attack him with magic, and immediately follow those attacks by your super-ability attacks (which do quite some damage because you got it to 200 points). This should finish him off. If it didn't, you better hurry up with that, because he can heal himself for 1000 HP. Soon after this fight, you'll notice that it's all fake. The knight is Kurz, and some new characters walk in. On top of the fortress, different things happen. A ship lands and Campanella walks out. He has a chat with Leonhardt and Weismann. The view changes to a destroyed land, and you see some blue-haired people. Not just that, but you'll also see Joshua! He has a chat with the blue-haired people, which are Josette, Keer and Doln. * The Sealed Area Kevin goes down an elevator together with Julia. They walk around and inspect the robots and machines. Is it me, or does this really look like the area where you fought one of the last bosses in Ys: the Oath in Felghana? ------------------------------------------------------------------------------ Chapter 1 [SC.04.03] ------------------------------------------------------------------------------ Ah, the first chapter can start. * Grancel You and Anelace leave the ship and you enter the Bracers Guild. After a short chat, Scherazard and Agate walk in. Anelace and Agate leave the town with a ship, but don't worry - Scherazard will join your party. She has better equipment too. She has a sword with STR +130 RNG +2, a jacket with DEF +25 and a pair of shoes with DEF +40 MOV +1. Head down the stairs and enter the building (there only is one you can enter, so that's not too hard). Inside a bunch of people have a conflict. Talk with the lady behind the counter (the right one) to get two tickets. The lady on the left sells some kind of booklet for 100 Mira, if you're interested. Outside you'll find a lady behind a kiosk. Talk with her and select the second option to enter the ship. * The Airliner "Linde" Scherazard heads inside, and you roam around. Do what you want, but make sure you head up. If you talk with the man that's looking out of the window, he'll give you a book about fishing and a fishing rod. How nice of him :) Talk with Scherazard and head down to leave the ship. * Ruan City You'll leave the ship and enter the Bracers Guild again. Look on the boards to get four side-quests. That's all for now hero! ============================================================================== FAQ [SC.09.01] ============================================================================== Q: Are you a hero? A: Not officially, no :( ============================================================================== Conclusion [SC.10.01] ============================================================================== I hope you enjoyed my guide, since I put a lot of work in it. If you encounter problems, feel free to mail me. Also suggestions, feedback, comment etc. are accepted, the mail addy is on top of this file. Thanks-list: Temporal And especially you, for reading this. For other guides, you can check this link: http://www.grawl.nl http://www.gamefaqs.com/features/recognition/13739.html ============================================================================== Copyright (c) 2006 by Grawl. All rights reserved.